![]() This will bring us to a base movement speed of 125 feet. ![]() Next, we're going to make sure we have the Mobile feat, adding an additional +10 feet to our movement speed, and we're going to attune to two different artifacts that each have the Major Beneficial Property of adding +10 feet to our movement speed. Along with the Longstrider spell, which adds an additional +10 feet, lasts for an hour, and also is not concentration, this brings our total so far to 95 feet. Next up, we'll take 2 levels in Wizard, specifically choosing the Bladesinging subclass, giving us another +10 feet from the Bladesong, which doesn't require concentration, meaning it can be done at the same time as the Barbarian's rage. We'll go with the Path of the Totem Warrior (Player Handbook), specifically choosing the Elk totem at 3rd level (Sword Coast Adventurer's Guide), increasing our movement speed by an additional +15 feet when raging, bringing the total to 75 feet. We'll take 5 levels in Barbarian, giving us +10 feet from Fast Movement, bringing it to 60 feet. Subclass doesn't matter here, but if we take Way of the Ascendent Dragon (Fizban's Treasury of Dragons), this movement speed can also be flight speed. Next, we're going to take 10 levels in Monk, giving us +20 feet from Unarmored Movement, bringing it to 50 feet. We'll be going with Tabaxi (Volo's Guide to Monsters) for the race, which gives us a base speed of 30 feet. Total: (300 + 25 + 10 + 10 + 10) × 2 × 4 = 2840 ft per round.Īlright, this is gonna be a process, but I believe I can have a character traveling at 7920 feet per round (900 mph), given the absolutely ideal circumstances.Sadly, Wind Walk doesn't say anything about letting you benefit from your feats and class features. Expeditious Retreat: Doesn't boost your speed, but allows you to Dash as a bonus action.If bonuses to your speed do apply to flying speeds then the fastest you can go is: Dash action ×3 (Bonus, Action, and Haste Action): Quadruple speed.Barbarian level 5 Unarmored Movement: +10 ft.Monk level 15 Unarmored Movement: +25 ft.If they don't, the fastest you can go is: It's unclear whether bonuses to "your speed" apply to flying speeds.
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